MathInt - OpenGL for Vis per Mathematica:
http://www.opengl.org

With MathInt now everybody can develop complex application using the frontend of Mathematica. No more need to know programming languages: is more than enough the Mathematica's language. The user can see, in real-time, what mathematical and other functions have product. It is much faster than Mathematica's internal rendering engine.

The four pictures represents a Mathematica's Notebook results. The notebook sends OpenGL commands to the OpenGL for Vis module.


Simple commands

A first Texture, some glCmd command

The first Display List

Texture, lights, reflected light, some GLu command
A demo is available. It comes with a complete VisProject, three "m" file (setup file) and five "nb". A non final short manual is available here.

Key-points
  • Not required to be acquainted with supplemental language and
    programming tools.
  • Original books and manuals available from Silicon
    Graphics Inc.
  • Full OpenGL API and utilities support.
  • Some add-on features are: multi-window, multi-3D
    environment, graphics file handling, text and sound
    messages, and window manipulation.
  • Optimized for multi-monitor display configurations,
    valued and enhanced with Matrox Parhelia Series.
  • Users can add modules that can interface with
    Mathematica directly with other devices both
    software and hardware (I/O boards, analogic boards,
    user proprietary hardware, etc.).
  • VisProject engine based.
  • Custom version for LabView, Matlab, Maple, Altia,
    proprietary software, etc.